Bethesda released this game in 1994, and sure, for the time it was impressive. Making your way into the Imperial City to become champion once and for all, kinda like a Pokémon game. In Arena, you play as a gladiator, which means that aside from defeating monsters in dungeons, you'll also have to face different fighters in arenas of the many cities on the map. Sounds crazy? Imagine having that in 1994. Just imagine a map in a modern game with around 400 cities to explore. Sure, they may not be as detailed or even as big, but it was nearly impossible to explore it completely, not even to walk from one corner to the opposite. Believe it or not, the map includes all of Tamriel, which means all 9 provinces, including Skyrim, are present in the game. Creating a massive world is huge even by today's standards. Keeping all the basics of the dungeon crawler games, Arena was, gameplay-wise, pretty average for the time.īut it took things to the next level, or probably even a few levels further. And in a way Arena is no different from that. The usual dungeon exploring, treasure hunting, killing monsters and completing tasks was what these games were all about. Released in 1994 for the MS-DOS, The Elder Scrolls Arena was like most other RPG titles of the time.
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